Posts Tagged ‘puzzle’
PC Demo of Puzzle Quest: Galactrix (non-Flash demo)
January 23rd, 2009 •
Tags: demo, games, puzzle, Puzzle Quest
Just days after the Flash demo of the game hit the tubes, a real demo of the game is now available for Windows. I’m confused. Why even release the Flash demo if the true demo was to follow in a matter of days? I haven’t gotten a chance to play yet, but this demo appears predictably more robust than it’s Flash-based counterpart. Pick it up at Big Download.
Puzzle Quest: Galactrix playable demo
January 21st, 2009 •
Tags: demo, flash, puzzle, Puzzle Quest, RPG
The original Puzzle Quest pioneered the puzzle/RPG hybrid bastard child genre. The game quickly became available on a multitude of platforms and was critically praised.
A couple of days back, a Flash-based demo of the next game in the PQ series—Galactric—which is playable in any browser that supports Flash. In case you were in your hole for the past day or two and missed the news, you can now try one of the puzzle battles for yourself to check it out without even having to download and install a program. The puzzle part of the game is very similar to the original. The blocks are not square so the movement of blocks after clearing a group isn’t as immediately evident as it was in the original. I’m sure I will come to understand which blocks will fill in the holes as I continue to play. It’s certainly enjoyable, but I hope the RPG elements of the game have some new twists over the original to really bring this sequel into its own. Check it out and post your comments on the demo!
If you still haven’t checked out the original Puzzle Quest, it is definitely one of the most addictive gaming experiences conceived in the last several years (possibly only bested in the addictiveness category by Peggle). My favorite edition is the Xbox Live Arcade version which offers online play and excellent graphics. I have heard the PSP version is an excellent mobile version, but some of the mobile versions suffer due to the fact that the game puts so much information on the screen. It is sometimes difficult for feeble mobile displays to cram everything onto the screen. Sad since it is perfectly suited to mobile play!