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The Drama of NBA 2K11

October 24, 2010 · by Devon Campbell · in Uncategorized

Professional sports simulations are, by their nature, almost unable to move in the same direction as gaming as a whole. While Mass Effect, Uncharted, and Enslaved are free to push narrative forward, the nature of sports games forces them into…

The Hidden Kinect Requirement: Mixing Motion Controls and HD Visuals

September 15, 2010 · by Devon Campbell · in Uncategorized

High-definition motion controllers bring new possibilities, and with them, a new set of problems. You’ll find plenty of discussion online about the space requirements for Kinect — a subject many gamers already broached with the Wii. What you won’t find…

Abstracting hardware: obsolescence obsolete (with OnLive)

Abstracting hardware: obsolescence obsolete (with OnLive)

March 25, 2009 · by Devon Campbell · in Computer Gaming, Gaming, Gaming News, Hardware, Internet News, Tech News

Most everyone has heard the news of OnLive, the new cloud-based computer gaming platform. I’m not here to regurgitate that for you. Instead, I intend to give it some context. Cloud computing is all the rage right now. With netbooks…

iDracula update

iDracula update

March 23, 2009 · by Devon Campbell · in iPhone

The developer has released a meaty update to the fantastic iPhone dual-stick shooter iDracula (my review). It includes two new levels, new weapons, and new game modes. It really adds quite a lot to a game that was already well…

iPhone review: geoDefense

iPhone review: geoDefense

March 18, 2009 · by Devon Campbell · in iPhone

There was a short period of about a month just after the app store went live that there were no tower defense games whatsoever. Now, that space is much more crowded and with good reason. The iPhone is a gaming…

iPhone review: Zen Bound

iPhone review: Zen Bound

March 13, 2009 · by Devon Campbell · in iPhone

As soon as you launch Zen Bound, you’re going to realize you’ve stumbled into something really special. True to it’s name, the game is really a zen experience. The feelings I get playing this game are very close to those…

iPhone review: The Quest

iPhone review: The Quest

March 11, 2009 · by Devon Campbell · in iPhone

The Quest is a first-person Western RPG in the vein of Daggerfall and probably some older titles I don’t recall. RPGs on the app store are few and far between. Most of those are JRPGs which are often characterized by…

Gaming blogs roundup

Gaming blogs roundup

March 2, 2009 · by Devon Campbell · in Gaming, Internet

I’m on a major gaming binge right now. As a result, I’m looking around for some cool blogs to add to my reader. I’ve found quite a bit of good stuff. Gaming is really so much more mainstream than it…

Frequency/Amplitude reborn!

Frequency/Amplitude reborn!

February 26, 2009 · by Devon Campbell · in Gaming, Gaming News

Frequency and its sequel Amplitude for the PS2 were Harmonix‘s, Guitar Hero creators and current developers of Rock Band, first foray into console gaming. The games pioneered the modern rhythm gaming craze. In fact, the biggest difference between Rock Band…

iPhone review: iDracula

iPhone review: iDracula

February 21, 2009 · by Devon Campbell · in iPhone

At first glance, iDracula is visually reminiscent of the Diablo series (no, not the new rainbow/unicorn-riddled Diablo 3). Imagine my surprise when I fired up the game to find it has both feet firmly planted in a genre resurrected by…

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