Archive for Hardware
Abstracting hardware: obsolescence obsolete (with OnLive)
March 25th, 2009 • 1 comment
Tags: cloud, cloud computing, digital distribution, Gaming, mac, OnLive, pc, pc games, pc gaming, Windows
Most everyone has heard the news of OnLive, the new cloud-based computer gaming platform. I’m not here to regurgitate that for you. Instead, I intend to give it some context.
Cloud computing is all the rage right now. With netbooks growing in popularity, all sorts of Internet-based services are popping up to make the experience of owning a netbook more rich. OnLive applies this model to PC gaming while broadening its appeal way beyond the netbook crowd. Where an app like Google Documents might outsource a little processor load and some data storage, OnLive’s system will send all of the intense load to your CPU and graphics card associated with PC gaming to a monstrous computer hundreds of miles away. The benefits are clear. While existing web apps have sold themselves to the typical PC user on convenience (e.g. the ability to access documents anywhere), this is the only service I can think of that has a chance to sell itself by saving gamers significant money on the hardware that is typically necessary to run these intensive games… not to mention the dedication to keep up with frequent upgrades just to maintain the performance status-quo. An entry-level gaming PC is going to cost around $800. This system enables a $300 netbook to do the same thing by relegating every task associated with the game other than actual display of the resulting video stream.
There are also implications here for the established modes of game distribution. In my most recent post, I discussed a possibility for a new model of game distribution that does away with the physical product altogether, but that proposition did not suggest any fundamental shifts in the way gaming works—only the way they are distributed. Digital distribution platforms have gained significant popularity over the past year. OnLive’s distribution model is digital, but it seems to be something of a hybrid between GameTap and Steam. I honestly don’t understand the model entirely, but Steve Perlman claimed in an interview there will be tiers of service which suggests a subscription model while the interface’s options for either buying or renting any given title suggests a more traditional model of paying per title. This is serious competition on either front. Steam will have difficulty as games that are available for both services will have significantly lower requirements through OnLive. Subscription services like GameTap typically serve so-called “casual” gamers better and contain few if any new release hardcore games. OnLive is coming into this with major partnerships with huge publishers (and committments for simultaneous release with retail) to give it some more muscle.
For the numerous advantages, this service already has a few small disadvantages I can see. First, the max resolution being quoted right now is 720p which is a bit behind the times. I understand there are now Internet bandwidth considerations as the resolution increases, and I’m sure that is the reason for this choice. It doesn’t make it any better for gamers that crave high fidelity experience with their PC gaming and are accustomed to running 1920×1200 or higher resolutions on their PCs. Second, with any digital distribution model comes concerns about consumer issues. As with other similar platforms, many consumers will likely not be comfortable with the license they are actually purchasing. Every software purchase is merely a license whether or not you receive a physical product, but, frankly, it is much easier for software publishers to enforce unreasonable demands in a license while they still control the software. If I have a disc, I can always resell it whereas a digital software purchase may be impossible to transfer.
For all my excitement, I am sceptical. It sounds much to good to be true. The only way we’ll know (before an actual launch, that is) is by getting in on the beta which should start this summer. If OnLive launches at an attractive price, good performance, and reasonable licensing agreements, this may be the Trojan horse that brings PC gaming back to the forefront.
The netbook trend
February 27th, 2009 • 4 comments
Tags: Hardware, laptop, netbook, netbooks, notebook computer, subnotebook

Netbooks have reached an amazing level of popularity in a very short space of time. In 2008, the netbook saw a 3,000% increase in sales over 2007. In the third quarter, netbook sales even outpaced those of the iPhone. To the average consumer, the choice is a simple one: I can go with a 15″ laptop for $600 or a 9″ netbook for $300. However, many netbook buyers are now learning that comparing a netbook to a notebook is not apples to apples.
In two years, the netbook will be another technology we look back upon and laugh like physics cards. The dominoes are stacked and ready for the fall. Here are the problems:
The original idea behind netbooks is that they would work primarily with web-based applications. This explained away concerns about low-speced builds. However, this was evidently a barrier for consumers who wanted to continue working with their desktop applications which require both processing power and memory to support the application along with storage space to keep saved documents and files. The evidence: manufacturers found soon after releasing the netbooks with Linux-based operating systems that users demanded the Windows-based operating systems instead. It also happened that Microsoft, no doubt feeling threatened by the growing popularity of a subset of computers incapable of running Vista, decided to resurrect Windows XP for distribution on netbooks. The web is virtually identical from Windows to Linux. Sure, people hate change no matter how small, but it seems to me that if users buy these machines with the expectation that the applications they are using are going to be primarily web-based, it wouldn’t be an issue. Also, the meager SSD offerings were seemingly insufficient as almost every new netbook coming out ships with a traditional hard drive. Why do I need 160GB hard drive to store my data in the cloud?
The processor, already a meager 1.6GHz, is throttled back to 500MHz for power savings. I’m all for power savings, but this seems a little extreme. Certainly road warriors will appreciate the longer battery life, but this comes at a great performance cost. It seems that much of the battery life gain will be utilized waiting for applications to load and complete processes.
To steal a phrase from Peter Rojas and Ryan Block of the gdgt podcast (who, I think, stole the phrase from someone else), netbooks are a race to the bottom. There is tremendous downward price pressure in this hardware category. This is great for the consumer… up to the point at which manufacturers can no longer offer lower prices for the hardware. At this point, they begin to explore more devious ways of externalizing the cost of these notebooks. You may remember the days of cheap computers with an AOL or CompuServe contract. Well, those days are back in the form of cellular data contracts. Who can resist a $99 computer with a two-year Verizon contract?
As consumers demand more from netbooks, the definition becomes muddied. We are already seeing netbooks in 10″ and 12″ configurations blurring the line between netbook and notebook. SSD has been mostly scrapped in favor of standard hard drives. Other manufacturers (I’m looking at you, Sony.) are releasing netbooks that they refuse to call netbooks in order to break out of the restrictive price constraints.
Ultimately, the problem is a misconception about what a netbook is meant to be. The netbook is really targetting geeks who already have a desktop, already have a real laptop (for doing real work), and want something to fill the gap between. Even this is a problem since most of these geeks have smartphones that are slowly becoming more and more capable of basic web-based tasks. The general populace sees this thing that looks like a small notebook and is offered at an attractive price. They believe it must be a notebook computer. Strictly speaking, it is, but it isn’t the workhorse a traditional notebook can be. This misconception leads to lots of sales on the frontend to average users who think they are getting a bargain, but it will not be sustainable as they recognize their error. An alternate scenario is that netbooks will slowly creep in price and performance to the point they are indistinguishable and thus will cease to exist. Either way, stock up on those cute little netbooks while you can. In 18 months or so, they may be much more difficult to find.
Recession relief: Getting geek on the cheap
February 23rd, 2009 •
Tags: deals, shopping
As an Internet user, you should know you never have to pay retail for almost any gadget you might want. Internet retailers can sell much cheaper and they discount much more aggressively than their brick-and-mortar counterparts. Here are some of my favorite sites for getting great deals on geek sustenance—games and gadgets.
Games
Cheapassgamer.com- Maybe you want to save $5 or $10 on a game that’s launching soon. Maybe you want to find a heavy discount on a game that’s been out for a few months. Maybe you want the details on an upcoming game clearance at a retail chain. Cheapy D and the forum folks at CAG will hunt down the craziest deals and provide you with all the details. This site has been around for a while, and I don’t think they ever really miss. If there’s a deal, check out these forums and you will find it.
CheapCollegeGamers- Another forum for gaming deals. I only discovered this one recently. My favorite thing about it: the RSS feed is updated more frequently than that of Cheapassgamer and hits more of the deals where CAG only includes maybe one stellar deal per week. This feed has multiple deals every day. A great candidate for your Google Reader.
Half.com- eBay bought this site a few years ago. Almost yearly, eBay announces the site will be shut down, but the users just aren’t having it. So, the site survives. It is a marketplace for games, movies, books, and music. It’s sorta like eBay, but everything is Buy-it-now. All the auction foreplay is dispensed with. One really nice feature is the pre-order feature (now called Match My Price). Go to an item page, click Match My Price, and enter your desired price. When a seller lists an item, they will see they can sell it immediately for your requested price. If they choose to do so, it’s over. The item is yours and they are paid. You can set expiration for your pre-order for as little as two weeks, and you will receive e-mail updates to remind you that the pre-order is active. You can also manually cancel it at any time.
Gadgets and Gear
Woot- I’ve covered this one before, but this article cannot pass without mentioning it. Woot will give you one daily deal on a product. Most products are geek-friendly although there is the occasional golf club or espresso machine.
Slickdeals.net- The site has deals on all types of items, but much of what is posted is tech related. The RSS feed is great, but I find the deals are sometimes expired by the time they hit my reader. I guess if you really want to be thorough, you will have to keep the site open and spam refresh.
[H]ard|Forum- These are the forums of an excellent computer hardware site HardOCP. Check out the Hot Deals and the For Sale/Trade forums for nice prices on computer hardware and gadgets. You may find some gaming stuff here too. I actually came away with a 3DO console for practically nothing.
I know there are many more sites I may have missed. That’s where you come in! Post in the comments your favorite deals sites or even techniques for getting great prices on your geek gear. You may see an episode of the podcast in the coming weeks with some advanced online shopping techniques that will completely automate the process of finding deals online! Subscribe to the site feed or the podcast (iTunes) to stay informed.
Video: Easy Digital Music Recording
February 20th, 2009 • 1 comment
Tags: audacity, audio, audio recording, digital music, Macbook, music, music recording, online music distribution, recording, rifflet
Colin Campbell is my brother, and, more importantly for the purposes of this video, he is a singer/songwriter who records music digitally and distributes it online. He uses a very cheap and simple method. If you want studio-quality recording, this isn’t for you. If you want to continue to gain exposure while you finance your studio gear, or if you simply want to be heard regardless of how it sounds, this may be the simplest and easiest way to do so.
He uses only software and hardware included with his Macbook to record his tunes and distributes them online via rifflet.com. If you have a Macbook, you can follow his exact procedure to record and distribute your tracks. If you have a PC, he suggests the free and open-source audio recording program Audacity. This can really be done with any kind of computer along with a microphone… even if it’s a cheap one! Like I said, the goal is not to build a home studio but to quickly and economically digitize your music and get it heard.
Colin also recorded a screencast showing his recording and uploading process to make things even easier on you.
Be sure to check out Colin’s other tracks on rifflet. You can even subscribe to an RSS feed of his music to see updates in your feed reader when he posts a new song. If you need further information or have questions, you can e-mail him @ appletofu [at] gmail [dot] com.
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Links
Macbook Pro XP/Vista audio stuttering fix
February 5th, 2009 • 10 comments
Tags: audio, audio problems, drivers, Macbook Pro, stuttering, unibody, Windows Vista, Windows XP, wireless, WLAN
My PC has seen less and less of my gaming activity in recent years. It makes me a little sad, but the current generation of consoles is delivering a more cohesive and simple gaming experience than the PC ever could. The PC still has it’s strong suits: games like RTSs and FPSs that demand the fast and accurate control only a mouse can deliver or the modding communities that have sprouted around hit PC games for quite some time now. These things are still unmatched by consoles. Development is much more accessible to basement programmers as well creating a diverse indie game ecosystem.
As such, you can imagine my frustration when I found that my XP-booting Macbook Pro’s audio was stuttering every 15-30 seconds while booted into Windows. When the stuttering occurs, the action in your game slows for a couple of seconds. It may not sound like much, but four times a minute is a little excessive. Rhythm games like Audiosurf become unplayable; all games become frustrating. I set out to find the root of the problem and squelch it for good.
Some extensive Google searching revealed I was not alone in my issue. Tons of others are having the same problems. I went through pages and pages of potential fixes and nothing worked until I ran across a link to an updated WLAN driver for the Broadcom N Wireless adapter (which I have mirrored for you on my server). I installed that, and I now have no stuttering! I can game in peace and harmony once again.
As a service to all of you, I will mirror the driver that I used in this fix. Here are the steps for the fix that worked on my late 2008 unibody Macbook Pro running Windows XP SP3:
- Download and decompress driver
- Right-click “My Computer” and click “Properties”
- Click the “Hardware” tab
- Click on “Device Manager”
- Expand the “Network Adapters” category in the pane on the right
- Right click the Broadcom and click “Update driver”
- Click “Install from a list or specified location” and click “Next”
- Select “Don’t search” and click “Next”
- Click “Have disk”
- Browse to the location of the files you extracted earlier
- Open the folder for your OS
- Click the “Open” button
Once you have completed the process, you should be gaming in bliss. Keep in mind that this will not work for Macbooks with a Wireless NIC other than a Broadcom N NIC and a specific one of those at that. I’m unsure of the model of the NIC, but I would guess all the current unibody Macbook Pros produced after October 2008 have the same wireless adapter. The driver will also work for Vista according to the user who provided the link. (I would credit him, but I can’t even remember where I found it!) I think the procedure is similar for Vista, but, if anyone would like to send me the steps, I will be glad to post it. Good luck!
Million-dollar-pc.com highlights awe-inspiring custom PC builds
February 4th, 2009 • 2 comments
Tags: builds, cases, Computer Gaming, cooling, Hardware, modding, pc
If you have ever built a PC or even tinkered around inside the case upgrading your RAM, video card, or hard drive, you will likely have an appreciation for the artistry involved in the builds featured at million-dollar-pc.com. This isn’t a site for case modding. The cases here are either stock or they maintain the stock look. The cases aren’t flamboyant at all, but the builds are beautiful and classy—the attention to detail unmatched. The photos are big and gorgeous and are taken with the same care with which the builds are constructed. The page also includes a form to submit suggestions for the next million dollar PC.
There is some serious talent putting together these cases. I’m lucky to get the case to close with all the wires inside on my builds.
Tiny USB monitors bring happiness, don’t use up video ports
February 2nd, 2009 • 1 comment
Tags: friendfeed, Instant messaging, monitor, touchscreen, twitter
Why would you want to hook up a tiny 7″ monitor to your computer? Twitter, FriendFeed, IM apps, and other apps that are most useful if you can have them up at all times to watch for notifications. Mimo Monitors go a step further by connecting via USB to keep all your video ports free. This means you can easily plug one in even if you already have two, three, or more monitors. The base model is priced attractively at $129.99 and offers a very basic featureset. Its only cool trick is the ability to change orientation of the monitor from landscape to portrait or vice versa. The $200 model has a touchscreen and integrated camera making it great for an app launcher or a Skype monitor. Very cool. Wired Gadget Lab had the scoop.
Frequent short power failures? Try an UPS.
February 1st, 2009 •
Tags: Internet access, Power outage, Uninterruptible power supply, ups, Wi-Fi
I bought a house about six months ago, and, to my disappointment, the neighborhood seems to have frequent, short power outages in which the power goes out just about long enough for all the devices in the house to lose power then immediately returns. This is a minor inconvenience as clocks have to be reset, but those can always wait. The thing that can’t wait when the power blinks is Internet access. Most geeks have multiple connected devices in the house and maybe have wireless and thus a router. The problem is that, when a reset occurs, the router needs to come on after the broadband device is completely connected so that it can pull an IP address from your providers DHCP server. (This is why your ISP’s customer service asks you to reset your equipment in a specific way when you call for help.) Of course, your house’s electrical circuits cannot do this automatically; they apply power to everything at once when the power returns.
I got tired of having to do resets every time the power blinks so I remedied the issue with an uninterruptible power supply (or UPS). The UPS is like a surge protector with a battery built-in. Upon initial connection, the battery charges and will allow power to be maintained for a short time in case of an outage. For my purposes, a very small UPS was sufficient.
I connected the UPS in my basement where my cable modem and wireless router live. I then connected the power cables for those two devices to the UPS. Lucky for me, my home media server is also in the same location so I was able to provide it with access to the battery as well.
These small UPS units start in the $50 range. I have the six-outlet 350VA APC UPS which will probably get you through 5-10 minutes with a computer connected. This probably isn’t enough to get you through your Left 4 Dead match, but it is enough to save your work. It’s also enough to get you through those short power outages without even having to reset your router and modem! In fact, if your cable or DSL hasn’t gone out as a result of whatever caused your power outage, you should be able to continue using your Internet access and wi-fi on laptops or any other system that is on a battery backup.
It may seem like a lot of money for a small convenience, but, if you have frequent short outages like I do, you may agree it is worth the initial investment.
Review: Dell Inspiron Mini 9 netbook
January 27th, 2009 •
Tags: Aspire One, Computers, Dell, Dell Inspiron Mini 9, Linux, netbooks, reviews, Solid-state drive, Ubuntu
I purchased the entry model of the Dell Inspiron Mini 9 for my daughter for Christmas. I am not among those hanging on every morsel of netbook news out there. I’m interested in the relatively new netbook market, but I don’t really think the form factor is for me. I did think it would be a perfect gift for my daughter, though, since she has small hands and needs a smaller notebook. Also, she is very young and this is a first computer.
I can compare the Dell only to the Acer Aspire One as it is the only other netbook I have first-hand experience with. A few of these have been purchased for colleagues by my employer. A notebook of this size is very pleasing to look at and to hold. Of course, the screen resolution makes it difficult to do much with it, but this could be expected from this type of product. The product is decked out in piano black and that faux-aluminum silver plasic that seems to be all the rage among notebook manufacturers. It’s really quite ugly, but I didn’t really expect much in that regard either.
My number one issue with this netbook is the battery placement. The battery is inside the lid of the computer just behind the keyboard. I would venture a guess that Dell placed the battery this way to maintain the form of the computer. The Aspire One has a battery that hangs a little off the back of the notebook. The problem with Dell’s placement is that it leaves very little room for the keyboard which would already have been cramped by nature of the fact the computer is so small. The major compromise is that the apostrophe (‘) is moved from directly to the right of the semicolon down to the bottom of the keyboard. Should you ever forget about this foul arrangement and attempt to place an apostrophe, you will instead press the “Enter” key. I just hope you weren’t typing in any sort of field that takes the “Enter” key as anything but a line break. If you’re typing an IM or entering text in a single-line web form, your data is already off to the races!
Another minor issue is the trackpad. I’m unsure if this problem may be a behavior of the OS (Ubuntu Linux) or an attempt at a hardware compensation for the trackpad’s diminutive height. The mouse pointer tracks much more quickly vertically than it does horizontally. The effect is very disorienting and really takes some adjustment.
My last complaint is that the 4GB SSD is really very small. I realize I chose the most basic hardware package, but I believe this notebook should not have been made available with less than 8GB of solid state memory.
On the up side, the OS is very snappy in spite of the system’s specs. Dell has even included some custom extra software to make the netbook experience more complete. Puzzling is the install of several applications designed for playing and burning CDs… by default… on a computer with no optical drive. Hmm.
I’m not very happy with this particular netbook. For my daughter’s part, she loves it, but I really wish I had chosen a different option for her. It should be good enough to get her started in computing and maybe provide her with some learning opportunities over the next couple of years, but I unfortunately cannot recommend it.

