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iDracula update

iDracula update

March 23, 2009 · by Devon Campbell · in iPhone

The developer has released a meaty update to the fantastic iPhone dual-stick shooter iDracula (my review). It includes two new levels, new weapons, and new game modes. It really adds quite a lot to a game that was already well…

iPhone review: geoDefense

iPhone review: geoDefense

March 18, 2009 · by Devon Campbell · in iPhone

There was a short period of about a month just after the app store went live that there were no tower defense games whatsoever. Now, that space is much more crowded and with good reason. The iPhone is a gaming…

iPhone review: Zen Bound

iPhone review: Zen Bound

March 13, 2009 · by Devon Campbell · in iPhone

As soon as you launch Zen Bound, you’re going to realize you’ve stumbled into something really special. True to it’s name, the game is really a zen experience. The feelings I get playing this game are very close to those…

iPhone review: The Quest

iPhone review: The Quest

March 11, 2009 · by Devon Campbell · in iPhone

The Quest is a first-person Western RPG in the vein of Daggerfall and probably some older titles I don’t recall. RPGs on the app store are few and far between. Most of those are JRPGs which are often characterized by…

iPhone review: Vector Tanks

iPhone review: Vector Tanks

February 25, 2009 · by Devon Campbell · in iPhone, Retro Games

Vector Tanks is an iPhone game that seems to appeal to the nostalgia of former Battlezone players. I have very little connection to the source material here so I look at it through a different lens than would a player…

iPhone review: iDracula

iPhone review: iDracula

February 21, 2009 · by Devon Campbell · in iPhone

At first glance, iDracula is visually reminiscent of the Diablo series (no, not the new rainbow/unicorn-riddled Diablo 3). Imagine my surprise when I fired up the game to find it has both feet firmly planted in a genre resurrected by…

Console-quality iPhone games

Console-quality iPhone games

February 17, 2009 · by Devon Campbell · in Apple, Featured Articles, iPhone, Software

Apple’s launch of the app store last year was an amazing success with games making up a large part of the catalog. However, with rumors of iPhone Flash getting hot and heavy, the need for 100 native Sudoku apps, 20…

iPhone review: Heavy Mach.

iPhone review: Heavy Mach.

February 16, 2009 · by Devon Campbell · in Apple, iPhone

I picked Heavy Mach. up after seeing the review over at TouchArcade. It illustrates one of the most fantastic aspects of the iPhone gaming marketplace in the app store: a small-time developer can make a game that, while it is…

Gaming’s underground: an indie games primer

Gaming’s underground: an indie games primer

February 16, 2009 · by Devon Campbell · in Computer Gaming, Console Gaming, Featured Articles, Indie Games, iPhone

Like most commercial artforms, video games have a vibrant community that exists outside the commercial realm. People are making games that are less influenced by the marketability of the graphics, the concept, and the gameplay conventions—and in many cases they…

Track iPhone app price drops through RSS

Track iPhone app price drops through RSS

February 8, 2009 · by Devon Campbell · in Apple, iPhone

The next time you’re on the fence about whether or not to purchase an app and price is a factor, here is a simple way to watch for a price drop. App store games and applications seem to drop in…

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